package VWorldGameStudio;

import java.io.Serializable;
import java.util.ArrayList;

public class FCBattlePack implements Serializable {

    public ArrayList<String> monsterId = new ArrayList<>();

    public ArrayList<Float> randomVs = new ArrayList<>();

    public ArrayList<Integer[]> monsterCoors = new ArrayList<>();

    public ArrayList<FCPlayerBattleWrap> battleWraps = new ArrayList<>();

    public ArrayList<String> targetHostIds = new ArrayList<>(0);
    //如果是战斗剧情的话，哪要做
    public String battleEventId;

    public FCBossRecord bossRecord;

    public int buildCoorLeftPadding = 0;//留作当场战斗的记录
    public int buildCoorMaxMonsterW = 0;
    public int[] buildCoorLastCoor = null;
}
